Updated 09/04/2026

SCUM Admin Commands can be entered into the chat widget by pressing "T" and typing one of the following commands (supports auto-complete).

Regular Commands (6)

Available to all players

Command Arguments Example Description
#CheckServerTime None #CheckServerTime Prints the server's local time.
#EnableGameplayMetadataLogging <Enable Or Not> #EnableGameplayMetadataLogging true Toggle gameplay metadata logging.
#ListMutedPlayers None #ListMutedPlayers Lists all currently muted players.
#Mute <Player> #Mute JohnDoe Hides messages from the muted player.
#PrintGlobalRaidProtectionRaidTimes None #PrintGlobalRaidProtectionRaidTimes Prints the global raid protection raid times as configured on the server.
#Unmute <Player> #Unmute JohnDoe Re-enables chat messaging for the specified player.

Admin Commands (118)

Server administrators

Command Arguments Example Description
#Announce <Message> #Announce Server restarting in 10 minutes Sends the announcement message to all currently connected players.
#Ban <SteamID64> #Ban 76561198012345678 Kicks the specified player from the game and prevents him or her from connecting to this server until unbanned.
#CancelVote None #CancelVote Cancels active voting.
#ChangeCurrencyBalance <Currency Type> <Amount> [Player] #ChangeCurrencyBalance Gold 500 Adds specified currency amount to self or the specified player.
#ChangeCurrencyBalanceToAll <Currency Type> <Amount> #ChangeCurrencyBalanceToAll Gold 100 Adds the specified currency amount to all players in the database.
#ChangeCurrencyBalanceToAllOnline <Currency Type> <Amount> #ChangeCurrencyBalanceToAllOnline Normal 5000 Adds the specified currency amount to all online players.
#ChangeFamePoints <Amount> [Player] #ChangeFamePoints 1000 Changes fame points of the specified player for the specified value.
#ClearFakeName None #ClearFakeName Clears a fake name on the server.
#DestroyAllBaseBuildingElementsForFlag <Flag ID> <Please> #DestroyAllBaseBuildingElementsForFlag 1 Please Destroys all base building elements for squad with the provided id.
#DestroyAllBaseBuildingElementsForPlayer <Player ID> <Please> #DestroyAllBaseBuildingElementsForPlayer 76561198012345678 Please Destroys all base building elements for player with the provided id.
#DestroyAllBaseBuildingElementsForSquad <Squad ID> <Please> #DestroyAllBaseBuildingElementsForSquad 1 Please Destroys all base building elements for squad with the provided id.
#DestroyAllBaseBuildingWithinRadius <Radius [m]> [Location] #DestroyAllBaseBuildingWithinRadius 50 Destroys all base building elements within a given radius around given location or player if none given.
#DestroyAllFlagsForPlayer <Player> #DestroyAllFlagsForPlayer JohnDoe Destroys all flags owned by the player
#DestroyAllItemsWithinRadius <Item> [Radius [m]] [Location] #DestroyAllItemsWithinRadius Weapon_AK47 Destroys all items within a given radius around given location or player if none given.
#DestroyAllRazorsWithinRadius <Radius [m]> [Location] #DestroyAllRazorsWithinRadius 50 Destroys all razors within a given radius around given location or player if none given.
#DestroyAllVehicles <Please> [PrimaryAssetId] #DestroyAllVehicles Please Destroys all vehicles.
#DestroyArmedNPCsWithinRadius <Radius> [Location] #DestroyArmedNPCsWithinRadius 50 Destroys all armedNPCs within a given radius around given location or player if none given.
#DestroyCorpsesWithinRadius <Radius [m]> [Destroy Clothes] [Location] #DestroyCorpsesWithinRadius 50 Destroys all corpses within a given radius around given location or player if none given.
#DestroyEncountersAtPlayerLocation None #DestroyEncountersAtPlayerLocation Destroys all encounters at invoking player's location.
#DestroyFlag <Flag> #DestroyFlag 1 Destroys flag having the specified ID.
#DestroyVehicle <Vehicle> #DestroyVehicle 1234 Destroys vehicle having the specified alias or ID.
#DestroyZombiesWithinRadius <Radius> [Location] #DestroyZombiesWithinRadius 100 Destroys all zombies within a given radius around given location or player if none given.
#DrawSentryHealthBar <true/false> #DrawSentryHealthBar 1 Enables or disables zmbie location visualization
#DumpAllSquadsInfoList None #DumpAllSquadsInfoList Makes a list of all squads and its members on your clipboard.
#EnableHuntingClueDebugArrow [IsVisible] #EnableHuntingClueDebugArrow Enables/disables debug arrow visibility.
#EndTournamentMode None #EndTournamentMode Cancels tournament mode.
#ExportCurrentLootTree None #ExportCurrentLootTree Export the current loot tree to file.
#ExportDefaultItemSpawnerPresets None #ExportDefaultItemSpawnerPresets Export default item spawner presets to file.
#ExportDefaultItemSpawningCooldownGroups None #ExportDefaultItemSpawningCooldownGroups Export default spawning cooldown groups.
#ExportDefaultItemSpawningParameters None #ExportDefaultItemSpawningParameters Export default item spawning parameters.
#ExportDefaultLootTree None #ExportDefaultLootTree Export the default loot tree to file.
#ExportItemSpawnerPresetsInZone <Top Left X> [Top Left Y] [Bottom Right X] [Bottom Right Y] [Directory Name] #ExportItemSpawnerPresetsInZone 100000 Export item spawner presets within a rectangular zone.
#ExportQuests None #ExportQuests Exports default quest configuration
#FindSquadMember <Player or SteamID64> [Should Copy] #FindSquadMember 76561198012345678 Find squad member by id and display its squad info. If second argument is 'true', this will copy the result to the clipboard.
#ForceAnimalEncounter None #ForceAnimalEncounter Spawns an animal encounter at player's location.
#ForceBBEncounterOnNearbyOwnedBase [Player] #ForceBBEncounterOnNearbyOwnedBase Chooses a random BB encounter and forces it to occur on a nearby owned base as soon as possible, provided there isn't an active encounter already present.
#ForceDropshipEncounter None #ForceDropshipEncounter Spawns a dropship encounter at player's location.
#GetMeshInfo None #GetMeshInfo Copies mesh info used for custom quests into clipboard of a mesh being looked at
#GetSteamID [Player] #GetSteamID Gets the Steam ID of player with selected player name.
#GetSteamIDByRank <Rank> #GetSteamIDByRank 1 Gets Steam ID of player with selected rank on the Events rankings.
#Kick <Player> #Kick JohnDoe Kicks the specified player from the game.
#ListActiveAbandonedBunkers None #ListActiveAbandonedBunkers List all active abandoned bunkers.
#ListActiveHunts [ShouldCopy] #ListActiveHunts Lists all active hunts and their info.
#ListActiveSecretBunkers None #ListActiveSecretBunkers List all active secret bunkers.
#ListAnimals [Filter] #ListAnimals Bear Prints the optionally filtered list of all animals available for spawning via the SpawnAnimal command.
#ListFlags <Page Number> [Should Copy] #ListFlags 1 Prints the list of all placed flags with their owners and locations. First argument is the page number to list. If second argument is 'true', this will copy the results to the clipboard.
#ListItems [Filter] #ListItems Weapon Prints the optionally filtered list of all items available for spawning via the SpawnItem command.
#ListPlayers [Should Copy] #ListPlayers Prints the list of all players currently connected to this server. Argument 'true' will copy the result to the clipboard.
#ListSilencedPlayers [Should Copy] #ListSilencedPlayers true Lists all currently silenced players. Argument 'true' will copy the result to the clipboard.
#ListSpawnedAnimals [Should Copy] #ListSpawnedAnimals true Prints the list of all currently spawned animals. Argument 'true' will copy the result to the clipboard.
#ListSpawnedArmedNPCs [Should Copy] #ListSpawnedArmedNPCs true Prints the list of all currently spawned armed NPCs. Argument 'true' will copy the result to the clipboard.
#ListSpawnedVehicles [Should Copy] [Category] [Category] [Category] [Category] [Category] #ListSpawnedVehicles true Prints the list of all currently spawned vehicles. Argument 'true' will copy the result to the clipboard.
#ListSquadMembers <Squad> [Should Copy] #ListSquadMembers 1 true Prints the list of all squad members. Argument is squad name or squad id. If second argument is 'true', this will copy the result to the clipboard.
#ListSquads <Page Number> [Should Copy] #ListSquads 1 Prints the list of squads. First argument is the page to list. If second argument is 'true', this will copy the result to the clipboard.
#ListVehicles [Filter] #ListVehicles Kinglet Prints the optionally filtered list of all vehicles available for spawning via the SpawnVehicle command.
#ListZombies [Filter] #ListZombies Military Prints the optionally filtered list of all zombies available for spawning via the SpawnZombie command.
#Location [Player] [Should Copy] #Location JohnDoe Prints the location of the specified player or your location if the player is omitted. Copies the result to the clipboard if desired.
#MapTeleport None #MapTeleport Next click on the map will teleport the user to the clicked location
#NightBrightness <Amount [0-1]> #NightBrightness 0.5 Sets night brightness level.
#PlayerInfo <Player> [Show skills] #PlayerInfo JohnDoe true Lists information about the player
#RandomizePriceDeltas None #RandomizePriceDeltas Randomizes price deltas.
#ReloadCustomMapConfig None #ReloadCustomMapConfig Forces reload of custom map border settings from config.
#ReloadLootCustomizationsAndResetSpawners None #ReloadLootCustomizationsAndResetSpawners Reload loot customizations and reset all spawners.
#RenameVehicle <Vehicle> <Name> #RenameVehicle 1234 MyTruck Renames vehicle having the specified alias or ID.
#ResetEconomy None #ResetEconomy Resets trader funds and amount of stocked items. Recommended to use RandomizePriceDeltas before using this command.
#ResetPlayerBalances <Player ID> <Please> #ResetPlayerBalances 76561198012345678 Please Resets all balances (cash, gold and fame) for a player.
#ResetSquadInfo <Squad> #ResetSquadInfo 1 Resets squad name and information. Argument is squad name or ID.
#ScheduleCargoDrop [Player] #ScheduleCargoDrop Schedules a cargo drop near a prisoner.
#ScheduleWorldEvent <World Event> <X> <Y> <Z> #ScheduleWorldEvent CargoDrop 200000 -350000 25000 Schedules a world event of the specified type at the specified location.
#SetCurrencyBalance <Currency Type> <Amount> [Player] #SetCurrencyBalance Gold 1000 Sets specified currency amount to self or the specified player.
#SetCurrencyBalanceToAll <Currency Type> <Amount> #SetCurrencyBalanceToAll Gold 1000 Sets the specified currency amount to all players in the database.
#SetCurrencyBalanceToAllOnline <Currency Type> <Amount> #SetCurrencyBalanceToAllOnline Gold 1000 Sets the specified currency amount to all online players.
#SetFakeName <Fake Name> #SetFakeName Shadow Sets a fake name on the server.
#SetFamePoints <Amount> [Player] #SetFamePoints 5000 76561198012345678 Sets fame points of the specified player to the specified value.
#SetFamePointsToAll <Amount> #SetFamePointsToAll 1000 Sets fame points of all online and offline players to the specified value.
#SetFamePointsToAllOnline <Amount> #SetFamePointsToAllOnline 1000 Sets fame points of all online players to the specified value.
#SetHealthToItemInHands <Health [0-1]> #SetHealthToItemInHands 0.5 Sets health to current item in hands.
#SetShouldPrintExamineSpawnerPresets <Value> #SetShouldPrintExamineSpawnerPresets 1 Enables or disables printing of examine spawner presets
#SetTime <Time> #SetTime 12 Sets time of day to the specified value.
#SetWeather <Weather> #SetWeather 0.5 Sets weather to the specified value.
#ShowAnimalsLocation [true/false] #ShowAnimalsLocation true Toggle animal location markers on the map.
#ShowArmedNPCsLocation [true/false] #ShowArmedNPCsLocation true Toggle armed NPC location markers on the map.
#ShowFlagInfo [true/false] #ShowFlagInfo true Shows flag owners on map.
#ShowFlagLocations [true/false] #ShowFlagLocations true Shows all flag locations on map.
#ShowNameplates [true/false] #ShowNameplates true Shows all other player nameplates.
#ShowOtherPlayerInfo [true/false] #ShowOtherPlayerInfo true Enables display of other players’ information (Name, Location etc.).
#ShowOtherPlayerLocations [true/false] #ShowOtherPlayerLocations true Enables or disables displaying of other player locations on the map.
#ShowVehicleInfo [true/false] #ShowVehicleInfo true Shows info for all vehicles on the map.
#ShowVehicleLocations [true/false] #ShowVehicleLocations true Shows all vehicle locations on map.
#ShowZombiesLocation [true/false] #ShowZombiesLocation true Toggle zombie/puppet location markers on the map.
#Silence <Player> [Duration [hours]] [Channel] #Silence JohnDoe 24 Prevents the silenced player from sending messages to other players.
#SpawnAnimal <Animal> [Count] [Animal Property] [Property Value] #SpawnAnimal BP_Bear2 3 Spawns a specified amount of the given animal type (Default count value is 1).
#SpawnArmedNPC <Armed NPC> [Count] #SpawnArmedNPC BP_Drifter_Lvl_1 1 Spawns a specified amount of the given armed NPC type (Default count value is 1).
#SpawnInventoryFullOf <Inventory> <SetCount> [Items] #SpawnInventoryFullOf Backpack_02_01 3 Nails Spawns an inventory full of N sets of items
#SpawnItem <Item> [Count] [Item Property] [Property Value] #SpawnItem Weapon_AK47 1 Spawns one or more items in front of invoking player.
#SpawnItem2 <Item> #SpawnItem2 weapon suppressor ak Spawns item in front of invoking player. Can use multiple words for finding item suggestions, e.g. #spawnitem2 weapon suppressor ak.
#SpawnRandomAnimal [Count] [Animal Property] [Value] #SpawnRandomAnimal 5 Spawns a specified amount of random animals (default value is 1).
#SpawnRandomZombie [Count] [Zombie Property] [Property Value] #SpawnRandomZombie 3 Spawns a specified amount of random zombie types (default value is 1).
#SpawnRandomZombie2 [Count] [Zombie Property] [Property Value] #SpawnRandomZombie2 3 Spawns a specified amount of random zombie types (default value is 1). Excludes loot puppet, suicide puppet, hospital puppets and nuclear puppets.
#SpawnRazor [Location] #SpawnRazor Spawns debug Razor character.
#SpawnVehicle <Vehicle> [Count] [Vehicle Property] [Property value] [Vehicle Property] [Property value] #SpawnVehicle BPC_Rager 1 Modifier Full Spawns vehicle in front of invoking player.
#SpawnZombie <Zombie> [Count] [Property] [Property value] #SpawnZombie BP_Zombie_Military 5 Spawns a specified amount of the given zombie type (Default count value is 1).
#SquadInfo <Player ID> #SquadInfo 76561198012345678 Show squad info for the squad of the provided player
#StartTournamentMode <Center X> <Center Y> <Delay> <Duration> #StartTournamentMode 200000 -350000 60 300 Initiates tournament mode.
#Teleport <X> <Y> <Z> [Player] #Teleport 200000 -350000 25000 Teleports the specified player to the specified location. If player is unspecified, teleports you.
#TeleportTo <Player Target> [Teleportee] #TeleportTo JohnDoe Teleports the specified player to another player. If player to teleport is unspecified, teleports you.
#TeleportTo3pm [Player] #TeleportTo3pm Teleports the specified player to a random location. If player is unspecified, teleports you.
#TeleportToMe <Player> #TeleportToMe JohnDoe Teleports the specified player in front of you.
#TeleportToVehicle <Vehicle> [Teleportee] #TeleportToVehicle MyTruck Teleports the specified player to vehicle having the specified alias or ID. If player is unspecified, teleports you.
#ToggleAmbientSound None #ToggleAmbientSound Enable or disable ambient sounds in drone mode
#ToggleFog None #ToggleFog Enable or disable fog in drone mode
#Unban <Player SteamID64> #Unban 76561198012345678 Lifts the ban on the specified player so he or she can connect to this server again.
#Unsilence <Player> [Channel] #Unsilence JohnDoe Re-enables chat messaging for the specified player.
#VisualizeBulletTrajectories [true/false] #VisualizeBulletTrajectories true Enables or disables bullet trajectory visualization.
#VisualizePath <start> <startLocation> <end> <endLocation> #VisualizePath PlayerA 200000 -350000 25000 PlayerB 300000 -400000 25000 Draws a path from start to end location. Note that keywords "start" and "end" need to be put in before the locations.
#VisualizePlayerAiming [true/false] #VisualizePlayerAiming true Enables or disables player aim visualization.
#VisualizeVehicleTrajectory <Vehicle> <Sampling Interval> #VisualizeVehicleTrajectory 1234 0.5 Visualize a vehicle's movement trajectory.
#Vote <Vote Topic> #Vote SetWeather 0.5 Triggers a voting system.

SuperAdmin Commands (2)

Super administrators only

Command Arguments Example Description
#SetGodMode [true/false] #SetGodMode true Enables or disables god mode.
#ShutdownServer None #ShutdownServer Shuts down the server

 

 

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