How to use?

  • Shift + G – Opens the Admin Menu
  • ` (backtick button, below Esc key on most keyboards) – Opens the admin console to enter commands

Basic Admin Commands

  • God – Allows your character to go into God mode which prevents your character from being harmed.
  • Fly – Allows you to fly around the map.
  • Walk – Reverts to walk mode for your character.
  • CloseServer – Close server.
  • SaveWorld – Save server data.
  • Goto X Y Z – Teleport command + coordinates.
  • ClearAllNPC – Kills all spawned NPCs.
  • Ghost – Enables flight and removes character collision, allowing them to pass through objects.
  • JoinGuild – Select a squad before entering this command.
  • SetTime [time value] – Set world time.

Advanced Admin Commands

  • SloMode [0-1000] – Default is 1. Defines how fast your server runs, useful when combined with Fly command to navigate around map
  • GMAddItems [itemID] [amount] [playerID] (if playerID is not entered, this command will default to yourself) – Give item to player
  • AddTargetPlayerExp [playerID] [EXP value] – Command + Account ID + EXP
  • GMSpawnNPCByLocation [creatureID] [level] [coordinate x] [coordinate y] [coordinate z] – Does the same as below but without the player id
  • GMSpawnNPCByPlayerGuid [creatureID] [level] [amount] [distance (in meters)] [playerID] – Spawn specified creature ID (if playerID is not entered, this command will default to yourself)
  • GotoPlayerByAccount [playerID] – Takes you to the player
  • RelocatePlayerToGM [playerID] – Allows you to move a player to yourself
  • DestroyPlayerByGUID [playerID] – Allows you to kill the player specified
  • GMClearInventory [playerID] – Clears a players inventory
  • UnlockTargetAllRecipe [playerID] – Unlocks all recipes for a player (“self” to use on self)
  • UnlockTargetAllTalent [playerID] – Unlocks all Talents (“self” to use on self)
  • KickPlayerOff [playerID] – Allows you to kick a player from the server
  • BanPlayer [playerID] login – Allows you to ban a player from logging back into the server
  • PermitPlayer [playerID] login – Allows you to unban a player
  • BanPlayer [playerID] chat – Allows you to ban a player from using the in game chat
  • PermitPlayer [playerID] chat – Allows you to permit a player to use the in game chat
  • SetWeather [weather ID] [region ID] – Sets the server weather
  • hide 1(Enabled)/0 (Disabled) – Renders monster, player, NPC, or defensive structure invisible.
  • SetAttribute 36 (attribute number) [value] – sets speed
  • PerspectiveConstruct 0 (don’t display)/1 (display) – Displays structure names and structure owner names, making it easier to find buildings on the map.
  • PerspectivePlayer 0 (don’t display)/1 (display) – Displays player names, making it easier to find players.
  • SetPlayerScaleRate [scale] – Changes the size of your character model.
  • ClearAllPlayersGodMode – Affects all players on the current server.
  • ActivateInfiniteStamina 1 (Enabled)/0 (Disabled) – Enable/disable infinite stamina
  • ActivateIgnoreEnvironment 1(Enabled)/0 (Disabled) – Enable/disable environmental immunity
  • ActivateInfiniteRecoverHealth 1 (Enabled)/0 (Disabled) – Recovers Max HP every second.
  • KillGuildAll 1 – If target player is not on a squad, only they will be affected. If target player is on a squad, the whole squad will be affected. Upon death/destruction, items will be dropped.
  • KillGuildAll 0 – If target player is not on a squad, only they will be affected. If target player is on a squad, the whole squad will be affected. Upon death/destruction, items will not be dropped.
  • KillRadiusGuildConstruct 1 [radius (in meters)] – Command + radius parameter. If target player is not on a squad, only they will be affected. If target player is on a squad, the whole squad will be affected.
  • KillRadiusGuildConstruct 0 [radius (in meters)] – Command + radius parameter. If target player is not on a squad, only they will be affected. If target player is on a squad, the whole squad will be affected.
  • KillRadiusGuildVehicle 1 or 0 [radius (in meters)] – If target player is not on a squad, only they will be affected. If target player is on a squad, the whole squad will be affected.
  • ClearAttackCityCD [Player ID] – Clears target player’s supply cooldown.
  • SetEnableSuperKill – Enables one-hit kills on creatures, vehicles, and structures (guns can also destroy structures).
  • SetGuildAdmin 1/0 – You will become the squad captain, and the original squad captain will be demoted to a member. This function is only for GM operation.
  • ForcedChangeGuildName [squad GUID] [new squad name] – Squad ID + new name; must pass duplicate name detection.
  • JoinGuildByGuid [squad GUID] – Command + squad ID (ignores squad player limit).
  • KillInteractObject – Kills unit you are facing (any structure, creature, vehicle).
  • GMCreatorMode Enable state (1 Enabled, 0 Disabled) – Crafting and repairing will not require materials.
  • Shift+C and Shift+V – Enables use of specific shortcut keys to switch to an overhead perspective of a player, at the same time enabling noclip, flight, and invulnerability.

All Admin Functions:

Function Name Description GM Commands
Server Player Limit The max number of players on your server. SetQueueThreshold [amount]
SetMaxQueueSize [amount]
Damage self? Allows players to damage themselves. SetIsCanSelfDamage 0(Disable)/1(Enable)
Damage allies? Allows squadmates to damage each other. SetIsCanFriendDamage 0 (Disable)/1 (Enable)
Allow chat (incl. voice)? When disabled, prevents players from sending chat messages in-game. SetCanChat 1 (Allowed)  0 (Not allowed)
Allow attachments? When disabled, prevents receiving attachments in-game. MailAttchEnable 0 (Not allowed)/1 (Allowed)
Server save interval Server archive interval (in seconds) SetSaveGameInterval [seconds]
Item stack rate Stack limit for each type of item. GMSetOverlapRatio [multiplier]
Drop items on death? 0 = No drops, 1 = Drop all, 2 = Drop inventory (does not include equipped or hotkey items) GMSetDeathDropMode [parameter]
Set structure decay When enabled, structures will decay. SetConstructDisableRot 1 (Disabled) 0 (Enabled)
Creatures/structures drop items on death? When enabled, creatures and structures will drop items when killed/destroyed. GMSetCanDropItem 0= No drops; 1= All drop
Allow item discard? Set whether players can discard items. GMSetCanDiscardItem 0 (cannot discard)/1 (can discard)
Enable wounded state? Enables whether wounded state is triggered when HP falls to 0, or player immediately dies. SetPlayerHealthDyingState 1 (Wounded state is enabled)/0 (Wounded state is disabled)
Add admin account Enter a 17-digit Steam ID. Use semicolons between each ID. GM level defaults to highest level (Lv. 25) AddGM [Account ID] [GM level]
Remove admin account Removes an admin. Format: AccountID RemoveGM [AccountID]
Label admin Toggles special admin icon. ToggleGMTitleShow 0 (Not displayed)\1 (Displayed)
Discarded items despawn Items discarded will disappear after this amount of time. GMSetDiscardBoxLifeSpan [time (in seconds)] (Default -1 to use default settings)
Dropped items despawn after death Items dropped on death will disappear after this amount of time. GMSetDeathInventoryLifeSpan [time (in seconds)] (Default -1 to use default settings)
Monster raid cooldown rate Multiplies the cooldown time between supply deliveries. SetAttackCityCdRatio
Initial respawn cooldown Basic revival cooldown duration. SetGMRebirthBaseCD [time (in seconds)]
Respawn cooldown penalty Amount by which revival cooldown increases after multiple deaths. SetGMRebirthExtraCD [time (in seconds)]
Death penalty times #N/A SetGMPenaltiesMaxNum [times]
Death penalty respawn time Time after which stacked revival cooldowns are reset. SetGMPenaltiesCD [time (in seconds)]
Show all Spacetime Beacons Displays the location of other players' Beacons on the map. OpenAllHouseFlag 0 (Disabled)/1 (Enabled)
Heat RES Boost rate Multiplies character Heat RES. SetPlayerHotDefAddRate [multiplier]
Cold RES Boost rate Multiplies character Cold RES. SetPlayerIceDefAddRate [multiplier]
Friendly name display distance Max distance at which you can see a squadmate's name (in meters) SetFriendDisplayDistance [distance (in meters)]
Non-friendly name display distance Max distance at which you can see a non-squadmate's name (in meters) SetEnemyDisplayDistance [distance (in meters)]
Inventory item DUR death penalty On death, the Durability of equipped items will fall by max Durability times this amount (does not affect drops) SetPlayerDeathAvatarItemDurableRate [multiplier]
Hotbar item DUR death penalty On death, the Durability of hotbar items will fall by max Durability times this amount (does not affect drops) SetPlayerDeatShortcutItemDurableRate [multiplier]
Crafting/repair time rate Multiplies item crafting/repair time. GMSetCraftTimeRate [multiplier]
All XP rate Multiplies all XP earned. SetPlayerAddExpRate [multiplier]
Kill XP rate Multiplies XP earned from killing monsters SetPlayerKillAddExpRate [multiplier]
Collection XP rate Multiplies XP earned from collecting resources SetPlayerFarmAddExpRate [multiplier]
Crafting XP rate Multiplies XP earned from crafting items SetPlayerCraftAddExpRate [multiplier]
Movement speed rate Multiplies movement speed SetMoveSpeedRate [multiplier]
Jump height rate Multiplies jump height SetJumpHeightRate [multiplier]
Fall DMG boost Multiplies damage taken from falls. SetPlayerLandedDamageRate [multiplier]
HP rate Multiplies max HP. SetPlayerMaxHealthRate [multiplier]
HP recovery rate HP recovery will be multiplied by this value. SetLifeRecoverRate [multiplier]
Stamina rate Multiplies max stamina. SetPlayerMaxStaminaRate [multiplier]
Stamina recovery rate Stamina recovery will be multiplied by this value. SetStaminaRecoverRate [multiplier]
Stamina loss rate Multiplies stamina consumption speed. SetStaminaConsumeRatio [multiplier]
Max fullness multiplier Max Fullness will be multiplied by this value. SetPlayerMaxHungerRate [multiplier]
Fullness loss rate Multiplies Fullness consumption speed. GMSetHungerDecRate [multiplier]
Fullness from food rate Multiplies amount of Fullness recovered by eating. GMSetBodyHungerAddRate [multiplier]
Max hydration multiplier Max Hydration will be multiplied by this value. SetBodyWaterMaximumRate [multiplier]
Hydration loss rate Multiplies Hydration consumption speed. GMSetWaterDecRate [multiplier]
Hydration from water rate Multiplies amount of Hydration recovered by drinking. GMSetBodyWaterAddRate [multiplier]
Max O2 multiplier Multiplies max Oxygen. SetBreathMaximumRate [multiplier]
O2 recovery rate Max Oxygen will be multiplied by this value. SetBreathRecoverRate [multiplier]
O2 loss speed Multiplies Oxygen consumption speed. SetPlayerBreathCostRate [multiplier]
Med recovery rate Multiplies amount of HP recovered from meds. GMSetPlayerHealthRate [multiplier]
Food and med duration rate Multiplies the duration of effect of food and meds. GMSetFoodDragDurationRate [multiplier]
Vehicle vs. player DMG rate Multiplies the amount of damage vehicles deal to players. SetVehiclePlayerDamageRatio [multiplier]
Vehicle vs. structure DMG rate Multiplies the amount of damage vehicles deal to structures. SetVehicleConstructDamageRatio [multiplier]
Vehicle collection rate Multiplies the amount of resources collected by vehicles. GMSetVehicleDamageRate [multiplier]
All monster respawn time rate Multiplies time before dead wild NPCs can respawn. SetNpcRespawnRate [multiplier]
Monster NPC corpse despawn time Animal NPC corpses will disappear after this amount of time (in seconds) SetAnimalBodyStayTime  [time (in seconds)]
Human NPC corpse despawn time Human NPC corpses will disappear after this amount of time (in seconds) SetHumanBodyStayTime  [time (in seconds)]
Wild NPC corpse drop rate Multiplies the amount of items dropped by a wild NPC on death. GMSetNPCLootableItemRate [multiplier]
Wild NPC starting lv. rate Multiplies the level of wild NPCs, making them more powerful. SetNpcSpawnLevelRate [multiplier]
Wild NPC DMG rate Multiplies the damage dealt by wild NPCs. SetWildNPCDamageRate [multiplier]
Wild NPC HP rate Multiplies the HP of wild NPCs. SetWildNPCHealthRate [multiplier]
Wild NPC speed rate Multiplies the movement speed of wild NPCs. SetWildNPCSpeedRate [multiplier]
Raid NPC lv. rate Multiplies the level of raid NPCs, making them more powerful. SetCityNPCLevelRate [multiplier]
Raid NPC DMG rate Multiplies the damage dealt by raid NPCs. SetCityNPCDamageRate [multiplier]
Raid NPC HP rate Multiplies the HP of raid NPCs. SetCityNPCHealthRate [multiplier]
Raid NPC speed multiplier Multiplies the movement speed of raid NPCs. SetCityNPCSpeedRate [multiplier]
Raid NPC amt rate Multiplies the total amount of raid NPCs summoned each round. SetCityNPCNumRate [multiplier]
NPC name display distance Max distance at which you can see an NPC's name (in meters) SetNpcDisplayDistance [distance]
Collectible resource spawn rate Multiplies the amount of resources received upon collection. GMSetInventoryGainRate [multiplier]
Raid corpse drop rate Multiplies the amount of items dropped by a raid NPC on death. GMSetCityAtkNPCLootItemRate [multiplier]
Melee DMG vs. NPC rate Multiplies melee weapon damage that characters deal to NPCs. SetMeleeNpcDamageRatio [multiplier]
Ranged DMG vs. NPC rate Multiplies ranged weapon damage that characters deal to NPCs. SetRangedNpcDamageRatio [multiplier]
Melee PVP DMG rate Multiplies melee weapon damage that characters deal to players. SetMeleePlayerDamageRatio [multiplier]
Ranged PVP DMG rate Multiplies ranged weapon damage that characters deal to players. SetRangedPlayerDamageRatio [multiplier]
Melee DMG vs. structures rate Multiplies melee weapon damage that characters deal to structures. SetMeleeConstructDamageRatio [multiplier]
Ranged DMG vs. structures rate Multiplies ranged weapon damage that characters deal to structures. SetRangedConstructDamageRatio [multiplier]
Collection tool DMG multiplier Multiplies damage that tools deal to resources. GMSetToolDamageRate [multiplier]
Durability loss multiplier Multiplies durability lost when using tools, weapons, and armor. GMSetDurabilityCostRate [multiplier]
Resource collection rate Controls max gains from collection. This value must be bigger than other collection rates. GMSetMaxRetrieveProductsRate [max multiplier] (Default -1 means no upper limit is determined)
Wood production rate Multiplies amount of wood collected. GMSetTreeGainRate [multiplier]
Plant production rate Multiplies amount of plants collected. GMSetBushGainRate [multiplier]
Ore production rate Multiplies amount of ore collected. GMSetOreGainRate [multiplier]
Crop production rate Multiplies amount of crops collected. GMSetCropReapRate [multiplier]
Animal production rate Multiplies amount of items collected from corpses. GMSetFleshGainRate [multiplier]
Crop growth speed Multiplies growth speed of planted crops. GMSetCropGrowRate [multiplier]
Player Beacon limit Max number of Beacons each player can build. SetPlayerMaxHouseFlagNumber
Player work structure limit Max number of work-type structures each player can build will be multiplied by this value. SetGJConstructMaxNumRatio [multiplier]
Beacon trap limit Max number of traps that can be within Beacon coverage. SetHFTrapMaxNum [amount]
Beacon turret limit Max number of turrets that can be within Beacon coverage. SetHFTurretMaxNum [amount]
Structure DMG taken rate (non-traps, turrets, beacons) Damage taken is multiplied by this value. SetConstructDefenseRatio [ratio]
Trap DMG taken rate Damage taken is multiplied by this value. SetTrapDefenseRatio [ratio]
Turret DMG taken rate Damage taken is multiplied by this value. SetTurretDefenseRatio [ratio]
Trap DMG rate Multiplies damage dealt by traps. SetTrapDamageRatio [multiplier]
Turret DMG rate Multiplies damage dealt by turrets. SetTurretDamageRatio [multiplier]
Structure DUR rate Multiplies the max Durability of structures. SetConstructMaxHealthRatio [multiplier]
Structure DUR recovery rate Multiplies the Durability recovery speed of placed structures. SetConstructReturnHPRatio [multiplier]
Spacetime Beacon auto-repair rate Multiplies the Durability recovery speed of structures within auto-repair range of a Beacon. SetHouseFlagRepairHealthRatio [multiplier]
Oil Well work production rate Multiplies resources collected from Oil Wells. GMSetTTC_Oil_Rate [multiplier]
Dew Collector work production rate Multiplies resources collected from Dew Collectors. GMSetWaterCollector_Rate [multiplier]
Mine work production rate Multiplies resources collected from Mines. GMSetTTC_Ore_Rate [multiplier]
Fish Basket work production rate Multiplies resources collected from Fish Baskets. GMSetTTC_Fish_Rate [multiplier]
Beacon player gun DMG RES rate Damage that beacons take from player firearms is multiplied by this value. SetCHFDamagedRateByPlayer [ratio]
Beacon player vehicle DMG RES rate Damage that beacons take from player vehicles is multiplied by this value. SetCHFDamagedRateByVehicle [ratio]
Beacon NPC DMG RES rate Damage that beacons take from NPCs is multiplied by this value. SetCHFDamagedRateByNpc [ratio]
Beacon daily non-protection duration Sets the amount of time that beacons can be attacked. Values must be between 0 and 24. SetHouseFlagExcitantTime [number]
Close server Close server CloseServer
Save world Saves server data SaveWorld
Set world time #N/A SetTime [time value]
Set weather #N/A SetWeather [weather ID] [region ID]
Enable/disable invisibility Renders monster, player, NPC, or defensive structure invisible. hide 1(Enabled)/0 (Disabled)
Enable/disable flight There are no walking animations or sound effects while in flight. Fly/Walk
Set Speed #N/A SetAttribute 36 (attribute number) [value]
Enable/disable noclip Enables flight and removes character collision, allowing them to pass through objects. Ghost
Enable/disable structure sight Displays structure names and structure owner names, making it easier to find buildings on the map. PerspectiveConstruct 0 (don't display)/1 (display)
Enable/disable player sight Displays player names, making it easier to find players. PerspectivePlayer 0 (don't display)/1 (display)
Go to Command + coordinates goto x y z
Kill all spawned NPCs #N/A ClearAllNPC
Set own model size Changes the size of your character model. SetPlayerScaleRate [scale]
Disable all invulnerability Affects all players on the current server. ClearAllPlayersGodMode
Enable/disable infinite stamina #N/A ActivateInfiniteStamina 1 (Enabled)/0 (Disabled)
Enable/disable environmental immunity #N/A ActivateIgnoreEnvironment 1(Enabled)/0 (Disabled)
Enable/disable infinite HP Recovers Max HP every second. ActivateInfiniteRecoverHealth 1 (Enabled)/0 (Disabled)
Kill target squad's players, creatures, and vehicles, and destroy all its structures (with drops) If target player is not on a squad, only they will be affected. If target player is on a squad, the whole squad will be affected. Upon death/destruction, items will be dropped. KillGuildAll 1
Kill target squad's players, creatures, and vehicles, and destroy all its structures (no drops) If target player is not on a squad, only they will be affected. If target player is on a squad, the whole squad will be affected. Upon death/destruction, items will not be dropped. KillGuildAll 0
Destroy target squad's structures within radius of 1-150 (with drops) Command + radius parameter. If target player is not on a squad, only they will be affected. If target player is on a squad, the whole squad will be affected. KillRadiusGuildConstruct 1 [radius (in meters)]
Destroy target squad's structures within radius of 1-150 (no drops) Command + radius parameter. If target player is not on a squad, only they will be affected. If target player is on a squad, the whole squad will be affected. KillRadiusGuildConstruct 0 [radius (in meters)]
Destroy target squad's vehicles within radius of 1-150 If target player is not on a squad, only they will be affected. If target player is on a squad, the whole squad will be affected. KillRadiusGuildVehicle 1 or 0 [radius (in meters)]
Clear supply cooldown Clears target player's supply cooldown. ClearAttackCityCD [Player ID]
Enable/disable GM Super DMG Enables one-hit kills on creatures, vehicles, and structures (guns can also destroy structures). SetEnableSuperKill
Join target structure's squad Select a squad before entering this command. JoinGuild
Obtain current squad's max authority You will become the squad captain, and the original squad captain will be demoted to a member. This function is only for GM operation. SetGuildAdmin 1/0
Force change squad name Squad ID + new name; must pass duplicate name detection. ForcedChangeGuildName [squad GUID] [new squad name]
Force join squad Command + squad ID (ignores squad player limit). JoinGuildByGuid [squad GUID]
Kill target unit Kills unit you are facing (any structure, creature, vehicle). KillInteractObject
Enable/disable creator mode Crafting and repairing will not require materials. GMCreatorMode Enable state (1 Enabled, 0 Disabled)
Toggle overhead view Enables use of specific shortcut keys to switch to an overhead perspective of a player, at the same time enabling noclip, flight, and invulnerability. Shift+C and Shift+V
Give item to player (Item ID) #N/A GMAddItems [itemID] [amount] [playerID] (if playerID is not entered, this command will default to yourself)
Give EXP to player Command + Account ID + EXP AddTargetPlayerExp [playerID] [EXP value]
Spawn specified creature ID (Coordinates) #N/A GMSpawnNPCByLocation [creatureID] [level] [coordinate x] [coordinate y] [coordinate z]
Spawn specified creature ID (Character) #N/A GMSpawnNPCByPlayerGuid [creatureID] [level] [amount] [distance (in meters)] [playerID] (if playerID is not entered, this command will default to yourself)
Spawn specified pet ID (Character) #N/A GMSpawnPetByPlayerGuid [creatureID] [level] [amount] [distance (in meters)] [playerID] (if playerID is not entered, this command will default to yourself)
Go to player #N/A GotoPlayerByAccount [playerID]
Bring player to you #N/A RelocatePlayerToGM [playerID]
Kill player #N/A DestroyPlayerByGUID [playerID]
Clear player items #N/A GMClearInventory [playerID]
Unlock all recipes Command + Account ID UnlockTargetAllRecipe [playerID] ("self" to use on self)
Unlock all talents Command + Account ID UnlockTargetAllTalent [playerID] ("self" to use on self)
Kick offline (no notification) #N/A KickPlayerOff [playerID]
Ban user Prevents player from logging onto the server. BanPlayer [playerID] login
Unban user Removes a player's server logon restriction. PermitPlayer [playerID] login
Mute player (including voice) Prevents player from using in-game chat function. BanPlayer [playerID] chat
Unmute player Remove a player's in-game chat function restriction. PermitPlayer [playerID] chat
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